Beyond the Shadows

Beginnings
Creativity of Apocalyptic Proportions!

Hello and welcome to our little zombie apocalypse. Currently I’m just setting up a roleplay for me and my husband, but feel free to look and use what you’d like from my info. I didn’t exactly come up with most of it on my own, I just compiled it and set it into a slightly different format. I only take credit for minor tweaks and the guidance of the roleplay itself.

Most of my information was obtained from Xealot… in the Wizards of the Coast forums. I also obtained a good deal of info from d20 modern for the weapons and vehicles. Me and my hubby don’t like our bootleg copy of it so we’ll stick to our beloved regular D&D 3.5 just in a slightly more modern setting. I’m debating on semi-banning magic as it might make it rather odd, or at least make it an extreme rarity. Herbalism makes more sense in this case I think. Thanks for visiting and I’ll be sure to update later.

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Update

Just finished with some major details and enemy stats. All that’s left is the most important part, and the only part I’m having a real issue with – the story. Yeah, pretty bad for a DM right? Ah well, I’m best at winging it reguardless. Fortunately my Dad is letting me bounce ideas off him, so things are a little easier on me, yay Dad! :D

Welp, off to work on the story and some regular npc templates. Man my head hurts.

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Restarting

Well my husband wants to share this with our friends, so I gotta reconfigure my plans for a couple more people, and since it’d be easier to just start at the beginning of the apocalpse in that case, I get to re-write everything. In a point made by my father, it would be good to have a real-life city to base the game in, but I only know the one where I’ve lived all my life, and I’ve already done a few games based here so I don’t want to over-do it. I need to make new questlines now that the settlements aren’t a factor anymore so all my previous ideas are null, but will make way for newer (hopefully better) quests. I think I’ll have to poll my players and see if they want a city based game or not.

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